Cost:
Terrain:
Attacker
Defender

How it works

The number that is displayed is the "efficiency" of attacking the unit in the column with the unit in the row. The efficiency is computed by: [attackers attack rating] / [defenders defence vs attacker] * [cost to build defender] / [cost to build attacker]. The attack and defence numbers are adjusted for the terrain type selected. So, for example if we are in a small forest attacking a stalwart with a knight, the efficiency is [65 attack * 90%]*[480 sec]/([17 def_vs_cav * 130%]*[800 sec]) = 1.59

So if you spent 159 days building stalwarts, they could be killed by the number of knights built in 100 days if the knights attacked the stalwarts in a small forest.

The color coding is blue for a good scenario for the attacker, red for a good scenario for the defender and green for an even fight.